You can’t cheat death … however you can make it look a lot more eye-popping. “The Final Destination” is the franchise’s first venture into 3D effects, and it sadly doesn’t quite accomplish. Sure, there’s some enjoyable to be had with its pop-out visuals, specifically during the McKinley Speedway scenes, however the issue here is that the results largely undermine the film’s stress. In truth, I ‘d say they do away with it entirely. Instead, the 3D scenes offer the movie a campy, schlocky quality that the series had actually previously avoided, if just by a narrow margin.
Producer Craig Perry stated that he wanted the 3D to include depth to the movie instead of simply being used for the sake of it, because “having something pop out at the audience every four minutes gets boring.” Sadly, that’s exactly what happened, with all way of objects and flying body parts shooting out of the screen with tired regularity.
The movie’s worst wrongdoer? That Speedway scene. It begins when a race car crash triggers a tire to bounce into the viewer’s stand– zooming ideal past the audience’s eye line, naturally. However that’s simply the beginning. We get a number of minutes of exploding cars and trucks, sharp things, and visceral splatter, all in marvelous 3D. While upping the ante when it comes to the gore, it just feels over the top. Include those 3D effects and some straight-to-DVD quality visuals, and it ends up being a lesson in how not to use 3D in a horror movie.
Although “Last Destination 5” continued to utilize 3D results, it was a much better film. The sequel veered away from “The Final Destination’s” campy antics, returning to the franchise’s signature design of heightened suspense. Death was back, in 3D, and it never ever looked much better.